![]() ![]() To ensure that individuals are directed along safe paths of egress, the IBC, American Disabilities Act (ADA), and National Fire Protection Agency (NFPA) have established signage and marking guidelines and regulations. Accessible means of egress can share paths from more than one location to an exit, but the IBC does establish maximum distances from accessible spaces to exits. An accessible means of egress is an exit path free of obstructions that provides a clear route to an exit or area of refuge. According to the IBC, the means of egress must also be accessible. Even with the game’s cheap price, avoid the risk of buying it until the developer makes the right updates to even play the game.The International Building Code (IBC) sets the standard for means of egress for most United States jurisdictions. IBC regulations indicate that at least two means of egress must be available from all buildings and spaces, with certain exceptions. Do you believe in this game enough to give your money based on the great look, good sound and potential to have fun? A look that this developer bought from a pre-made engine someone else’s hard work and stuck it on Steam.Įndorlight has potential, but this cake needed more time in the oven rather than putting frosting on batter. Since this game is in its alpha stage, there’s just nothing here outside of a hand open willing to take your money. The melee attack can go through a wall and out the other side to hurt an enemy.ĭeath kicks you back to the menu. You can scale a wall with your wall jumping ability, assuming the controls work. These jumps are quick and the game plays a little too fast. ![]() Hold down the jump button and watch your character leap over and over again. When you do get control of your character, the jump is springy. Endorlight has two player support, but only keyboard controls for one player, and no keyboard or mouse support, so figure out how to control the second player. You’ll get a new level generated for you and its just a frustration. Oh and the cherry on the sundae is the fact that getting out of the menu requires you to restart the game. On top of that there are rewindable keys, which is great, but each time you go to rebind them its forgotten what all my keys are. Its baffling why this is such an issue and it hinders any sort of enjoyment out of the game. Then the game changes its mind and lets the shoot be the shoot button again. There are controls for jump, enter, shoot and melee, but it seems like shoot is the melee… only for a while though. When I hop back into the game, the controls are non functional until it decides to let me play. I can alt + tab out of the game and the keyboard still works. Its as if the controls have just turned off. ![]() So what’s wrong with the controls? Every few seconds the game forgets your controls or nothing responds for another few seconds. I want to play it, even if its someone else’s work, yet its unplayable in its current state. That’s why this game is such a big disappointment. The game has that retro-style old school charm with good chiptune music and a great art style. In fact Endorlight uses a rogue-like platformer engine that does nothing to set itself apart from the out-of-the-box game engine. Its a formula that’s been done before and cloned before. Each map is different and generated for you. To cover the game quick, you’re put into a giant side-scrolling map that you need to platform and fight your way to the exit door. An early release with this many problems can kill a game to the point that the developer might as well scrap this and start a new game. While the game is still in what it calls its alpha stage, its still a released product for money and a game this broken is a giant issue even if it can be fixed at a later time. Endorlight is a 2D retro-style rogue like platformer with broken controls that make the game literally unplayable. ![]()
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